Physics in the Amusement Park

Ann-Marie Pendrill1,2, Sara Bagge1 and Roger Andersson3,4,

  1. Physics and Engineering Physics, Göteborg University and Chalmers University of Technology, SE-412 96 Göteborg, Sweden
  2. Noveum, Högskolan i Skövde, Högskolevägen, Box 408, SE-541 28 Skövde, Sweden
  3. Västerhöjdsgymnasiet, Gymnasiegatan 1, SE 541 31 Skövde, Sweden
  4. Institutionen för pedagogik, Högskolan i Borås, SE-501 90 Borås, Sweden
Ann-Marie.Pendrill@fy.chalmers.se

Abstract

An amusement park is a large hands-on physics laboratory, full of acceleration and rotation, free-falling bodies and vector additions. Newton's laws are experienced with eyes, hands and body. As a complement to electronic equipment for measurements of acceleration and pulse, simple toys can be taken along on the rides and used to illustrate and measure the forces felt by the body. The investigations also provide models of classical physics experiments. Many of the experiments can also be adapted to the local playground.

1. Introduction

"My 13-year old daughter just had her first physics classes, and she finds it so boring." The teacher's answer during a parent-teacher meeting, displays a far too common view of physics: "But you have to understand, that we are doing forces now, and they really are that boring." , In an amusement park, however, forces are rarely perceived as "boring". An amusement park can provide relatively pure rotations and accelerations to illustrate text-book thought experiments, giving a wider repertoire of examples to choose from. The experience of the body can be used to confront common misunderstandings and mistakes in work with pencil and paper.

Even the uniform, rectilinear motion of Newton's first law can be exciting in the park and also provoke discussions. During the slow haul up in a roller-coaster, the leaning seat may be interpreted by the body as feeling heavier due to acceleration. (The phenomenon is of course used in simulator rides.) Analysis of the motion indicates absense of acceleration, and thus the body experiences only the ordinary weight. Nevertheless, the primary excitement in the park is related to Newton's second law and in the accelerations that follows after the roller-coaster has reached the top, the connection between force and acceleration becomes obvious to the whole body. The relation can also be enhanced visually by simple measuring devices, such as a cuddly animal on a string or a slinky, for measuring horizontal and vertical acceleration, respectively.

Several parks in the US have a long tradition of arranging "Physics Days", in particular for high-school students, who bring their CBLs, data loggers or other devices for measuring acceleration, as described e.g. by Bakken /1/, who also provides ample material for preparing a visit. In this paper we focus on simple experiments that illustrate important principles and can be performed also by younger children. We have found these experiments to be rewarding for children as young as 8 providing the class has prepared the visit and that the visit is integrated with work in school. We also present a few examples of classroom activities for older students that can be used independent of a visit to a park.

2. The Amusement Park as a Curricular Activity

"Imagine that you are in the Liseberg amusement park, smell the cotton candy and hear the music. Imagine that you go up to a ride. What would you like to know about the ride? Write a letter to the ride asking your questions."/2/ This has been found to be an inspiring introduction for children in the Gothenburg area, who are all familiar with Liseberg. In fact, we have found that children, independent of age have similar questions, and many of them related to speed, elevations, g-forces and safety. This, then gives a good starting point for discussions of physics in the park, and can also be used to introduce experiments and equipment to study the various questions.

2.1 Equipment

The acceleration during a ride can be measured in many different ways. Electronic accelerometers give a lasting record of forces experiences during a ride. The resulting graphs can be shared with others and analysed in the classroom. The graphs often reveals details unnoticed by the body. Analysis of the data often leads to a desire to go back and measure some detail of the ride or to look more closely at the construction. It can thus be useful to view and analyse the graphs directly in the park when the memory of the ride is still fresh - and can, if necessary, be refreshed. It is also useful to initiate the discussion before the visit, by using previous recordings from the ride in the preparation. The interpretation of the graphs often provoke animated discussion and can also be a good opportunity to make students more familiar with measurement uncertainty. The WWW-pages from Physics Days @ Paramount /1/ provides graphs for several rides. Raw data for many of the rides at Liseberg are available on request and many can be found also on the www-pages for individual rides/2/. In many cases, discussions of the graphs have been found to be a stimulating joint activity also for the teachers in a school.

Figure 1. Examples of measuring equipment that can be taken along in many different rides

Even if the amusement park is a controlled environment, Newton's laws are still valid. The park maintains the responsibility to protect the visitors also from their own activities, including experiments. The high speeds, strong forces, large energies and high elevations involved lead to special demands on the equipment used. The general rule in rides is "no loose objects" and electronic devices must always be securely attached to the body. The park may be prepared to accept a handheld objects if they are small, lightweight and soft. We discuss in this paper measurements using simple equipment. Some examples are shown in Figure 1. Reliable measurements are sometimes difficult in the fast rides. Nevertheless, the simple devices have the advantage of providing a direct link between the visual observation, the different parts of the ride, and the experience of the body. They can also illustrate important principles that are sometimes obscured by numbers.

2.2 Physics in One Dimension

Figure 2: A spiral toy used as accelerometer in the "Frog hopper". The spiral works as a built-in dynamometer for the head of the rabbit. When is the spiral short, when is it long and when is it normal length? When do you feel light, when do you feel heavy? On the way up or down, at the top or at the bottom?

One experiment that can be used to study g-forces with young children (Fig. 2) is to take along a small slinky or another spiral toy in the "Frog Hopper" /4/, which is a children's drop tower. The experiment was used by group of 10-year olds visiting the park just before Christmas 2001. The children could see for themselves how the slinky was shortest when they felt light at the top of the ride and longest as they felt heavy when the ride turned at the bottom. The 10-year olds could also recall this in interviews three months later and reflect on their learning: "I didn't know that you could use a slinky to measure how heavy you get."

Slightly older children may use the larger drop tower rides. Newton's first law obviously applies during the wait for the ascent e.g. to the "Turbo Drop"/4/ tower. It also applies soon after start during the slow ascent, even when you are high up, looking up and find that you still have a long way to go. Newton's first law applies when you wait for several seconds at the top and enjoy the view while waiting for the 2g acceleration from the top. To study if the claims of 2g - twice as fast as free fall - is correct, a plastic mug with about 0.5 cm of water can be taken along /5/. The result is a clear illustration of inertia. The water, exposed only to the gravitational force, cannot fall faster than g and cannot follow the mug. To the rider falling at 2g, it looks as if the water falls normally with 1g - but upwards, as gravity has been turned around. (Don't hold the mug under your chin and don't choose a seat with headwind.) In free-fall rides, such as the "Space shot" /4/, the water instead falls together with the rider, illustrating weightlessness, both to the rider and to observers on the ground. We have found this experiment to be sufficiently visual and easy to be rewarding also for unprepared classes. The observations can be used as a starting point to discuss why astronauts are weightless, in spite of the fact that both the space shuttle and the astronauts are very much affected by gravity, causing them to orbit the earth.

2.3. Acceleration and Motion in Two Dimensions

In the previous section, we considered rides involving only one dimension, where all accelerations are in the same (or opposite) direction as the force of gravity. In everyday life, the word acceleration refers to increase of speed, e.g. of a car going from 0-100km/h in 8 sec. This horizontal acceleration can be measured by a rider holding a protractor and a string with a weight at the end, which would make an angle of about 20o to the vertical for this acceleration.

The circular motion of a classical merry-go-round also involves horizontal acceleration, which is, however, orthogonal to the motion and results only in a changed direction of motion, not in increased speed. For a slow carousel, this centripetal force is usually too small to provide a visual effect. As discussed in earlier work /6/ slowly rotating coordinate systems can instead be used to study the Coriolis force, using a cuddly toy on a string to peform a miniature version of the Foucault pendulum experiment, which demonstrated the rotation of the earth. What happens to the swinging toy as the carousel starts?

"In the Pony Carousel, the cuddly toys on the strings started to move like this. I think it was to prove that the Earth is rotating."

"I learned that when going in the Pony Carousel, the cuddly toy kept going in the same direction while I was going around."

The quotes are from interviews with 10-year olds three months after a supervised visit as discussed in more detail in previous work /6/.

Many rides combine different motions. One example is the Mad Tea Party (or "Coffee Cups") ride where the slower rotation of a large circle is superimposed with a faster counter-rotation with a smaller radius. The acceleration in this ride is still purely horizontal and even 5-year old children have been found to enjoy observing the acceleration using a cuddly animal on a string, noting how the angle varies during the ride. Older children may add a protractor to measure maximum and minimum angle and acceleration. The observers on the ground can follow the path of an invividual rider. Giving a selected child a colorful hat or rabbit ears facilitates the observation.

The starshaped path of the rider, resulting from the superimposed motions, depends on the relation between rotational periods and radii of the circles, and can be analysed e.g. with spreadsheet programs or Matlab. When is the speed largest/smallest? When is the acceleration largest? Is the acceleration zero during any part of the motion? What shapes are possible? This type of ride can lead to animated discussion in the classroom - even if no visit is planned. In the next section we discuss other types of classroom activities related to amusement park rides.

2.4. Amusement park physics in the classroom

If the children are familiar with the rides many of them can be used for classroom work independent of the visit. Data, pictures, animations or movies, can also be used for assignments for children who are unable to join the tour to the park. The exercises are of course useful also as a preparation for the visit. As an example, consider the picture of the Wave Swinger in Fig. 3 By using a protractor, you could directly estimate the acceleration felt by the rider. Is there any difference between the different seats? Why? Can you also estimate the period of rotation, given the information that the chains are about 4.3 m?

Fig. 3: What can you tell about the forces and motion on the rider by looking at the picture?

Roller coasters are prime examples of energy conservation. The conversion back and forth between potential and kinetic energy gives the rapid variation in speed. Using the elevation differences to estimate the speed is a good approximation - as illustrated e.g. by observing the motion of the looping roller coaster "HangOver" in Fig. 4. The train reaches nearly its original height before being hauled up ready for the reverse tour. Looping roller coasters are also textbook examples of centripetal force. How high above the loop would the ride have to start if the riders should be weightless on top? The photo in Figure 4 shows that the bottom of the loop has a significantly larger radius than the top. By analysing the forces in a circular loop, the reason should become evident. The information that the distance between to consequtive wagons is about 2.5 m can be used to estimate the radius of the half-circle at the top of the loop in the picture.

Figure 4. Why does the radius of curvature differ between the top and the bottom of the loop?

2.5. Learning

Most students, even as they enter university, think of acceleration mainly as increase of speed. After studying mechanics they might be more precise and think of change in velocity per time unit, dv/dt, and get used to the fact that acceleration is a vector. The visit, including preparation and follow-up are excellent opportunities to enrich these experiences of acceleration to include also the physical effects, both through visual observation and through the experience of the body.

3. Planning a Visit

Arranging a class visit requires some planning. Best is to use special opening days, if available, where the park is expecting experiments, and may be prepared to offer visits at reduced costs. Experiments during ordinary opening hours are certainly feasible, but, in general, park rules prevent many intended experiments. Deviations from the general rule "no loose objects" must be negotiated in advance. However, for the visit to be rewarding, the preparation must include also discussions about the experiments to be performed and trying out the equipment in familiar situations.

Simple rides are often the most rewarding, giving the children time to observe and reflect. Even young children can learn a lot during a visit to an amusement park. The older children can spend more time on quantitative measurement and analysis during the follow-up work. The park can thus be used by pupils of all ages, but the design of the visit must be adapted to the age.

For teachers, the visit may provide a welcome break and a chance to meet colleagues, both from their own school and from other schools. It gives a chance to interact with pupils in a positive environment and to discuss the experiences before and after - and even during - the ride. These are excellent opportunities for "just-in-time teaching" of physics.

Acknowledgements

Partial support for this project was provided by the Committee for Educational Science of the Swedish Research Council, VR, in a project entitled "Extramural learning in teacher education". In addition, the science faculty at Göteborg University and the Swedish Council for Planning and Coordination of Research, FRN, financed supervised class visits during 2000 and 2001. The Liseberg amusement park has generously made the park available for experiments.

References

  1. Clarence Bakken, Physics/Science/Math Days @ Paramount's Great America, http://homepage.mac.com/cbakken/pga/
  2. Lasse Haglund, private communication, Oct 2001
  3. The WWW-site for the project is http://fy.chalmers.se/LISEBERG/: Pages for individual rides are found on http://fy.chalmers.se/LISEBERG/kategori.html. See also Science in the Amusement Park, Ann-Marie Mårtensson-Pendrill and Michael Axelsson, CAL-Laborate, 5 October 2000 http://science.uniserve.edu.au/pubs/callab/vol5/pendrill.html
  4. More information about the Frog Hopper, the Space Shot and the Turbo Drop rides can be found at S&S Power, http://www.s-spower.com/
  5. We first encountered the experiment with the water mug in the Free Fall ride at the Gröna Lund Tivoli in Stockholm, in 1999, when Conny Carlberg, Max Kesselberg and Jan Engstedt brought student teachers to experiment in the park. See http://www.physto.se/gronalund/
  6. S. Bagge and A-M Pendrill, Classical Physics Experiments in the Amusement Park, Physics Education, 37 507-511, November 2002